
Fixed crashes that were occurring when loading certain replays. Fixed Instant replay not working in some game modes. Fixed DTM 14 AI using two sets of Option tyres. Fixed AI pitting twice to change tyres within a small window. Fixed a crash that was occurring when going through saved championships and there’s no participants. Fixed a small issue with lap counter in pause menu.
#Raceroom racing experience gtr2 drivers#
Fixed the selection of liveries for AI drivers that wasn’t random. Game now forces auto-clutch to be ON when using auto gearbox. Player can now jump the start in Get Real if flag rules are enabled.
#Raceroom racing experience gtr2 free#
Fixed an issue with free flight camera when pausing/unpausing. Fixed a shadow issue where wrong lod was being used in certain cases. Added new sound options for transmission whine, wind, RoadFeel sound effects (car body rattle), suspension squeaks and backfires. Added new graphic option adjusting the amount of rendered cars around the player. Fixed spacing issue in active devices when having multiple devices connected. Fixed so axis deadzones are setup properly when reconnecting devices. (useful for adjusting the required pressure on load cell brake pedals) Added new advanced controller options to adjust Upper dead zones for brake and clutch axis. Added new advanced controller option for double shift prevention on worn out controllers. Added new advanced controller options for adjusting clutch biting point. Updated steer ratio speed for gamepads to allow gamepad users to make it around tight hairpins. Implemented dog box transmission, allowing upshifts without clutch engaged. (It may still be slow the first time as the shaders will need to be built) Optimization of the whole client-server communication for a smoother and faster browsing of the menus (should also reduce timeouts during peak hours). Game now starts in RaceRoom Experience and player can switch directly to another experience using the buttons on top of the screen. Old “green orb” menu design is now gone. Prepared the game for upcoming releases and special events related to WTCC and DTM. Zahlreiche Bugfixes, eine Überarbeitung der AI, die Korrektur von Ungenauigkeiten und Unstimmigkeiten im Bereich verschiedener Strecken und weitere Optimierungen des Portals fassen die im ziemlich umfangreichen Änderungsprotokoll verzeichneten einzelnen Überarbeitungen zusammen. einen Dedicated Server dessen Installation und Funktionen in einem Tutorial-Video erklärt werden. Herausgekommen ist dabei ein 9,4 GB großes Mega-Update mit dem die Rennsimulation gleich dutzendweise Verbesserungen erhält.Īls Neuerung enthält die Open Beta V0. Zoom RaceRoom Racing Experience Dedicated Server-TutorialFür die aktuelle Version von RaceRoom Racing Experience hat sich Sector3 Studios einige Zeit genommen. Hier gibt es weitere Informationen zum Umfang und Inhalt des Mega-Updates. Die aktuelle Version von RaceRoom Racing Experience kommt mit diversen Verbesserungen und bringt als Neuerung das Feature Dedicated Server.
